Doomsectoid 3D (Project 4)
The modifications I implemented for this game include:
1. Created a complete interesting, comprehensive, and coherent level.
2. Added multiple additional levels and tied them in to create a logical progression in the game.
3. Created a new UI element that tracks the amount of enemies killed. (A kill counter)
Created by: Ben Salva for CAS 117
Guidance by:
Brian Winn & Declan McClintock
*Warning* If you are playing this game in the browser the mouse sensitivity is very high for some reason so I recommend manually lowering your mouse sensitivity before play.
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